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Changelog

[BETA] Revamped Piles 0.3.4 [Fabric 1.21.x]

Additions

+ Added missing features from NeoForge and Forge versions:

+ Added different chest types for villages

+ Added wooden horse functionality

+ Added crate storage:

* 27 slots instead of 9 for Forge/NeoForge counterparts

* Uses vanilla inventory

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[BETA] Revamped Piles 0.3.3 [Forge/NeoForge/Fabric 1.21.x]

Updates

* Ported to Fabric

* Fixed loot tables

* Fixed Desert Water Trough missing from Creative Tabs​

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[BETA] Revamped Piles 0.3.2 [NeoForge 1.21.x]

Updates

* Ported to NeoForge​​

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[BETA] Revamped Piles 0.3.1 [Forge 1.21.x]

Additions

+ Added tooltips for clarity

Updates

* Updated to Minecraft 1.21

* Fixed Plains and Desert Villages Streets

* Fixed loot tables

* Fixed recipes and added missing ones

* Fixed naming conventions

* Fixed doors ambient occlusion

* Fixed hanging items not breaking when the support is broken

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[BETA] Revamped Piles 0.3.0 [Forge 1.20.1 - 1.20.4]

Updates

+ Added 95 new decorations

+ Added Snowy Villages (Unfinished)

+ Added few Taiga Village decorations

+ Added open/close sound for crates

+ Added seat functionality to all chairs

+ Added scare sounds to Husk Statues

+ Added a new functionality to the Villager statue

* When the player has Hero of the Village effect, and is in a 5 blocks radius from the Villager Statue, it activates itself:

* It emits green particles to show that it’s active

* It restores 1.5 hearts and 1 hunger point every 8 seconds

* It plays a sound every time it does what’s mentioned above

+ Added a new functionality to the Wooden Horses (equip and unequip armor)

+ Added golden and diamond armor variants

+ Potion bottles break when stepped on (if not sneaking)

Updates

​* Updated the mod’s Logo

* Updated Plains and Desert Villages

* Updated hitboxes, models, and textures

* Models and textures got updated/improved

* All textures have been resized to match the MC texture default dimensions (16x, 32x, 61x, 128x)

* Fewer blocks had their hitboxes changed (optimized)

* Updated some multiblocks

* Now multiblocks have proper properties and functionalities

* Updated Villager Portraits using Fresh Animations and Shaders

* Updated Fishnets to have more advanced bounding boxes

* Updated recipes

* Iron Golems will not get damaged from stepping on the Flame Pedestals in Villages anymore

* Items hanging on walls will now break if not supported by a block

* Fixed the collision box and voxel shape for tall flower pots

* Now the pot is solid and clickable, while the flower itself is only clickable (player can walk through)

* Fixed few block/item tags, tables & recipes

* Fixed issue with Optifine rendering

* Fixed and updated English translation file mistakes

* Huge performance boost & code optimizations

Updates​

- Removed Sword Stand for Plains Villages

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[BETA] Revamped Piles 0.2.0 [Forge 1.20.1 - 1.20.4]

Additions

+ Added Desert Village

+ Added Desert Pyramid

+ Added Igloo

Updates

* Updated the Water Trough model and rendering to support water color variations

* Reduced the volume of Flames and Chimneys

* Remodeled roofs

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[BETA] Revamped Piles 0.1.0 [Forge 1.20.1 - 1.20.4]

* Initial Release

+ Added Plains Village

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